ROFIQI, M. I. .; HINDARTO, H. . Analisis Kecanduan Game Player Unknown’s Battlegrounds (PUBG) Mobile dengan Menggunakan Logika Fuzzy. Jurnal Informatika Polinema, [S. l.], v. 7, n. 2, p. 97–102, 2021. DOI: 10.33795/jip.v7i2.327. Disponível em: http://jurnal.polinema.ac.id/index.php/jip/article/view/2530. Acesso em: 4 jul. 2024.