AL ZARKASI, R. S. .; HORMANSYAH, D. S. .; WIBOWO, D. W. . IMPLEMENTASI METODE FUZZY MAMDANI DAN LINEAR CONGRUENTIAL GENERATOR (LCG) PADA GAME HIDDEN OBJECT. Jurnal Informatika Polinema, [S. l.], v. 6, n. 4, p. 23–30, 2020. DOI: 10.33795/jip.v6i4.317. Disponível em: http://jurnal.polinema.ac.id/index.php/jip/article/view/2540. Acesso em: 4 jul. 2024.