CHAMDIKA, V. .; KUSBIANTO P, D. .; IRAWATI, D. A. . RANCANG BANGUN GAMEPUZZLE 2D “TANGRAM PUZZLE” DENGAN METODE FISHER-YATES SHUFFLE. Jurnal Informatika Polinema, [S. l.], v. 3, n. 1, p. 8, 2016. DOI: 10.33795/jip.v3i1.16. Disponível em: http://jurnal.polinema.ac.id/index.php/jip/article/view/2902. Acesso em: 5 jul. 2024.