ZULKARNAIN, I. A.; ASTUTI, I. P.; TURUZI , R. F. L. Rancang Bangun Non-Playable Character dalam Game Berbasis 3D Menggunakan Metode Algoritma A*. Jurnal Informatika Polinema, [S. l.], v. 11, n. 1, p. 7–12, 2024. DOI: 10.33795/jip.v11i1.5323. Disponível em: http://jurnal.polinema.ac.id/index.php/jip/article/view/5323. Acesso em: 29 jan. 2025.