Digital Presence System UI/UX Optimization Using User Design Thinking

Authors

  • Rosa Andri Asmara

DOI:

https://doi.org/10.33795/ijfte.v4i01.6326

Keywords:

Design Thinking, UI/UX, Face recognition, Prototype, Website, Mobile

Abstract

Information technology is essential in increasing the effectiveness and efficiency of various jobs. One of its applications is creating a UI/UX-based digital attendance system for mobile applications and websites that use facial recognition technology. This digital attendance system will provide a unique code to join the company, a summary of attendance reports, and settings for each employee's attendance number. The user interface (UI) is designed to be easy to use, while a good user experience (UX) will keep users comfortable using the application. Poor UI/UX design, on the other hand, can make users feel uncomfortable and leave the application. The UI/UX design process for this digital attendance system was done using the Figma application and the Design Thinking method. This method consists of five stages: empathize (recognizing user needs), define (defining problems), ideate (generating creative ideas), prototype (making prototypes), and test (testing). The results of the study showed that Figma was influential in helping the design process of an attractive and easy-to-use interface for this digital attendance system.

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Published

21-12-2025

How to Cite

[1]
R. Andri Asmara, “Digital Presence System UI/UX Optimization Using User Design Thinking”, IJFTE, vol. 4, no. 01, pp. 12–24, Dec. 2025.