Main Article Content
Abstract
Purpose: This study aims to develop financial literacy learning media in the capital market in the form of a game as a simulation of investment practices for students.
Method: This study employs a research and development (R&D) methodology utilizing the ADDIE development model.
Results: The findings indicate that using Stock Rising as a learning medium effectively improves students’ financial literacy, with the average score increasing from 53.60 to 79.10.
Novelty: This research model successfully created an engaging, educational, and practical game-based learning tool as a simulation of investment practices for students.
Contribution: This study shows that Stock Rising, as an investment simulation tool, can contribute as a practical learning medium in vocational institutions to educate students in the world of finance.
Abstrak: "Stock Rising": Eksperimen Gamifikasi Sekolah Kejuruan
Tujuan: Penelitian ini bertujuan untuk mengembangkan media pembelajaran literasi keuangan di pasar modal dalam bentuk permainan (game) sebagai simulasi praktik investasi bagi mahasiswa.
Metode: Penelitian ini menggunakan metodologi penelitian dan pengembangan (Research and Development / R&D) dengan menggunakan model pengembangan ADDIE.
Hasil: Temuan menunjukkan bahwa penggunaan Stock Rising sebagai media pembelajaran secara efektif meningkatkan literasi keuangan mahasiswa, dengan skor rata-rata meningkat dari 53,60 menjadi 79,10.
Kebaruan: Model penelitian ini berhasil menciptakan alat pembelajaran berbasis permainan yang menarik, edukatif, dan praktis sebagai simulasi praktik investasi bagi mahasiswa.
Kontribusi: Penelitian ini menunjukkan bahwa Stock Rising, sebagai alat simulasi investasi, dapat berkontribusi sebagai media pembelajaran praktis di lembaga vokasi untuk mengedukasi mahasiswa dalam dunia keuangan.
Keywords
Article Details
Copyright (c) 2026 Riyadi Aprayuda, Yesica Fitri Siagian, Hesty Hebriyani, Raja Yulianita Sarazwati, Winanda Wahana Warga Dalam, Vina Kholisa Dinuka, Tiara, Nanda Putra Perkasa, Yusuf Rizky Nur Cahyono, Fandy Bestario Harlan, Mustika Diana, Jeslyn Novianty

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References
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References
M. , Molenda and C. M. Reigeluth, “Designing instructional systems”.
N. , Saqib and S. Toheedmal, “The role of higher education in the economic and social development of the Afghanistan. ,” Brazilian Journal of Science, vol. 2, no. 7, pp. 76–83, 2023.
J. S. prema. L, “The Importance of Education and the Evolution of Teaching in the Modern Era. ,” Indian Journal of Multilingual Research and Development, pp. 187–191, 2022.
Goczek, E. , Witkowska, and B. Witkowski, “How does education quality affect economic growth?,” Sustainability(Switzerland), vol. 13, no. 11, 2021.
W. Zhao, “The Role of Education Quality in Economic Growth,” Highlight in Business, Economics and Management, vol. 45, pp. 97–105, 2024.
H. , Chen and R. P. Volpe, “An Analysis Personal Financial Literacy Among College Students. ,” Financial Services Review, vol. 7, no. 2, pp. 107–128, 1998.
F. , Sormin and D. Tarmidi, “Socialization of Introduction to Understanding the World of the Financial Profession for Students at State 9 Vocational High School, West Jakarta. MOVE: ,” Journal of Community Service and Engagement, vol. 3, no. 4, pp. 86–84, 2024.
Y. Wati, Yusrizal, and Suyono, “Financial Analysis Training Enhances Students’ Professional Competencies,” Jurnal Pelayanan Kepada Masyarakat , vol. 5, no. 1, pp. 16–27, 2023.
H. A. Putra and H. Halpiah, “Makna Uang dan Pilihan Investasi Berdasarkan Mental Accounting pada Gen Z,” Jurnal Riset dan Aplikasi: Akuntansi dan Manajemen, vol. 6, no. 3, pp. 309–322, Sep. 2023, doi: 10.33795/jraam.v6i3.004.
P. , Rudi Santoso and L. Binawati, “Financial Planning and Management for Vocational High School Students.,” Journal of Public Service, pp. 66–81, 2023.
H. Wang, “ Exploration of Financial Management Curriculum Reform in Vocational College,” Proceedings of Business and Economic Studies, vol. 7, no. 2, pp. 114–119, 2024.
L. Platz and M. Jüttler, “Game-based learning as a gateway for promoting financial literacy – how games in economics influence students’ financial interest,” Citizenship, Social and Economics Education, vol. 21, no. 3, pp. 185–208, 2022, doi: 10.1177/14788047221135343.
R. , Sintya Sari, D. , Pudji Rahayu, and A. Bagus Pambudi, “Article Type: Research Paper Monopoly Tax (MOJAK): Creative Media for Tax Inclusion for Tax-Aware Young Generation.,” Journal of Indonesian Applied Accounting, pp. 34–46, 2024.
R. , P. R. D. , & B. P. A. Sintya Sari, “Article Type: Research Paper Monopoly Tax (MOJAK): Creative Media for Tax Inclusion for Tax-Aware Young Generation.,” Journal of Indonesian Applied Accounting, pp. 34–46, 2024.
R. , Andiarsa and S. Rohayati, “Development of Interactive Multimedia Based on Lectora Inspire as a Learning Media in Financial Accounting Subjects Bank Reconciliation Material Class XI Accounting SMK Negeri 1 Boyolangu.”.
F. Dwi Izzati and Sumarsih, “Development of Learning Media Media using Android-Based application Map Accounting (Taxi) on Accounting Cycle of Service Enterprise Material,” Journal of Indonesian Accounting Education, vol. 15, no. 2, 2017.
Riduwan, Rumus dan Data Dalam Analisis Statistika, 1st ed. Bandung: ALFABETA, 2013.
A. , Caroline, G. Potrich, and K. Mendes Vieira, “Development of a financial literacy model for university students,” Management Research Review, vol. 39, no. 3, pp. 356–376, 2016, doi: https://doi.org/10.1108/MMR-06-2014-0143.
T. Tiara et al., “Peningkatan Literasi Keuangan Melalui Peran Galeri Edukasi Investasi Sebagai Media Pembelajaran Pasar Modal Interaktif Siswa/I SMAN 18 Batam,” Owner, vol. 8, no. 2, pp. 1374–1384, Mar. 2024, doi: 10.33395/owner.v8i2.2133.
A. Y. , Kolb and D. A. Kolb, “Learning styles and learning spaces: Enhancing experiential learning in higher education. ,” Academy of Management Learning and Education, vol. 4, no. 2, pp. 193–312, 2005.
Y. T. C. Yang, “Virtual CEOs: A blended approach to digital gaming for enhancing higher order thinking and academic achievement among vocational high school students. ,” Comput Educ, pp. 281–295, 2015.
